Type of play
- Must-hit/leave “state” play based on the locked-coin counter and coin positions.
- You’re looking for machines already in-progress with locked coins and “1 spin left” (or more) showing, where the next spin(s) have elevated value: either a strong chance to reach 6 coins (Hold & Spin) or a strong guaranteed wild conversion on the last spin if Hold & Spin doesn’t trigger.
How it works (what creates the edge)
- Coins lock for 3 spins; any new coin resets the counter back to 3.
- If you reach 6 locked coins: Hold & Spin triggers (can pay big).
- If you do NOT reach 6 coins: on the final spin, all locked coins turn wild (often creates strong line hits).
- Key floor rule: Only play when the machine is already in a favorable locked-coin state and the counter is near the end (admin note: “Make sure it says at least ‘1 spin left’ above the reels.”).